Wednesday, July 28, 2010

Frank Lloyd Wright Museum


VSTE visited the Frank Lloyd Wright Museum as part of our second annual building institute. The sim has many of Wright's homes, furniture, and other designs built for display. A museum shop has many of those items for sale.

There was a scavenger hunt. Pinnochio won a Frank Lloyd Wright lantern purchased at the museum shop.

Tuesday, July 27, 2010

Omega Point

This is one of those places linked in the Exploration Central clubhouse. It's amazing. Double click the images to see the detail. I'm not sure what the objective of this is, but there are actually more sims here, four or eight, to explore. There are poseballs all over, a piano to play, a small dance floor, and some rides. Wear a flight feather. You will be impatient to fly to the top and see it from all angles.







Saturday, July 24, 2010

Third World

From About Land:
"There should be somewhere upon earth a place no nation could claim as its property, a place where all human beings of goodwill, sincere in their aspiration, could live freely as citizens of the world."

Group Owned by Third World Asylum

Enter a beautiful world within a cave and explore every corner.

Thursday, July 22, 2010

Serenite

This is the MC Escher hosue at Serenite at sunrise.

There is a lot to see at Serenite. It's always been one of my favorite sims. There is the sweetest little outdoor dance floor there. An underwater cave is hidden away and full of treasure. There are some shops that sell interesting trinkets and a skybox with larger items for sale. While walking on moss covered stone paths you come across an abandoned gypsy encampment, picnic blankets, an old shipwreck, and stables.

Eavesdown Docks

This is called Crucible in Exploration Central. I'm not sure why. It's a dilapidated space station. I don't get it. This is a "boy sim" I think. Obvoiusly a lot of work went into it and there is a lot to see. There just isn't anything I want to see. I did get to ride a merry-go-round. Maybe the issue was that there was no one to explore with.
 
Here is a view from a distance. Sigh. Not my cup of tea. Maybe someone can tell me how this is interesting. By the way, I know I'm missing landmarks for these sim reviews. Just go to Timbucks and find Exploration Central where all the landmarks live.

Retropolis

I have started being "helpful" to Cyrus' Expedition Central project. This morning I visited Retropolis. I discovered that Cyrus already has landmarks (LM) in all the prims with graphics. They are just missing the script that gives them. I'm adding the script and a notecard about the build the LM takes you to.

Isn't this beautiful!? It's not where you land when you visit Retropolis but it's one of the places you see if you pursue the path through doorways to other areas. You start in a ship in the clutches of a sea monster on huge ocean swells in the middle of a storm. If you persist to what I think is the end you come to a room from which there is no exit! There is a puzzle to solve to escape. Of course I gave up and teleported home.

The friend with me in the photo is Dodge. He kindly explored with me and helped me try to solve the puzzle until he had to go back to real life.